Listen up, everyone. Our interrogation of the enemy has produced information
on the location where Snake is being held.
He's currently in the guest house.
We'd go out and rescue him immediately, but unfortunately
we're unable to ascertain the exact location.
As a facility used by high-ranking dignitaries, the location of the guest house
is a well-kept secret.
It's quite possible that none of the enemies we interrogated even know its exact location.
And it's not marked on any of our maps, probably for the same reason.
So for the time being, we're making finding the location of the guest house our
number one priority.
You might want to try interrogating people who are regular visitors to the guest house
- government official, high-ranking officers.
It may also be a good idea to expand the scope of our spy units' reconnaissance.
In any case, we've got to find that guest house! If anybody has any bright ideas, let's hear them!
RAIL BRIDGE - MAP FOUND "SOURCES INDICATE THAT A MAP SHOWING THE ROUTE TO THE GUEST HOUSE HAS BEEN PROVIDED TO THE RAIL BRIDGE SECURITY GUARDS."
We've got to find out the location of that guest house.
According to the intel we got from our spy unit in the bridge
Guards on the rail bridge must know how to get to the
guest house.
The bridge and the guest house are susceptible places on this peninsula.
So logicaly the guards level on the bridge are the similar to the guard level
unit who's patrolling the guest house.
and they may know the way to that guest house,
the place where there comrades are.
We should be serious about what we are after, that what it takes.
Get the location of snake whereabouts, get it from the guards of the rail bridge.
Interrogate the enemy while they're on patrol.
They must have some information we can use.
Give it everything you've got- show them no mercy. Get to it.
You got the map? Excellent! Nice work!
OK, you're done there. Get back to the truck immediately!
We've learned the location of the guest house where Snake is being held captive.
The next step is to go there, sneak inside, and execute a rescue operation.
Security will be tight, but we can't let that stop us.
We're going to bring him back! Everybody with me?
Everybody, Snake is back! And he's still in one piece.
Thanks everyone for the rescue effort.
Hey, forget about it. No need to thank us. We're just glad to have you back.
...
And to top it off, I've got some more good news.
Thanks to the info passed to us by the dame... I mean Elisa,
we've finally discovered the whereabouts of Metal Gear.
It's being loaded with nuclear warheads in the plant right now,
and is in an extremely vulnerable state. This could be our one
and only chance to mount an assault.
Exactly. We need to infiltrate that plant NOW.
Right. Let's get going.
OK, this is it everybody.
At this moment, they're loading the nuclear warheads onto Metal Gear inside the plant.
Security is extremely tight... No surprises there. This thing is Gene's trump card.
But look at it this way: if we destroyMetal Gear, we win - a powerful asset
in clearing Snake's name of any involvement in the rebellion.
Find a way to get close to Metal Gear, and stay out of sight.
It's showtime!
So the Metal Gear you destroyed at the plant... It wasn't the intercontinental ballistic unit
we've been after. It was a performance test model, RAXA.
Gene managed to sneak the real ICBMG right out from under our noses and
move it to the nuclear launch silo.
And judging from the way he was talking, they've already finished arming it
with the nukes. We can't afford anymore setbacks.
Concentrate the Spy Unit on the Silo Entrance. Keep your eyes open for any information!
We've got to infiltrate the underground silo complex...
...
Come on, Snake, cheer up... OK, maybe not.
Sorry...
SILO ENTRANCE -- TECHNICAL DOCUMENT OBTAINED "WE HAVE OBTAINED A TECHNICAL DOCUMENT BELIEVED TO BE A STRUCTURAL DIAGRAM OF THE GATE LEADING FROM THE ENTRANCE OF THE NUCLEAR LAUNCH SILO TO THE UNDERGROUND SILO COMPLEX."
After reviewing the technical documents our spies brought back,
we've discovered how to get into the underground silo complex.
The gate in front of the underground complex is impenetrable.
There's no way to get in through ordinary means.
But the lock system uses an electromagnet. If we could cut off the supply of power...
The gate can be unlocked manually until the auxiliary power comes on!
In other words, if we find the facility that supplies power to the silo
and destroy it, we can infiltrate the underground complex.
The problem is figuring out where the hell this power facility is.
I wouldn't think it'd be that far from the silo...
At this point, we don't have any information specifically pointing to its location.
Looks like we'll have to dispatch our spy unit.
RAVINE - POWER SUBSTATION LOCATED "WE HAVE REPORTS OF A SUBSTATION NEAR THE RAVINE. THE EXACT LOCATION IS UNCLEAR, BUT IT APPEARS TO BE TO THE SOUTH OF THE RAVINE."
Reports coming in from our spy units suggest the existence of a substation
at the south end of the ravine on the east side of the peninsula.
Mounting a sabotage operation against this substation should produce the effect
we're looking for.
The ravine runs in front of the substation. The footing is treacherous,
but it's the only way to get there.
Good. You've arrived at the substation.
Now we've got to destroy it... But first we need an idea of how it's laid out.
We can't do much with the amount of explosives we've got.
If we want to stop the flow of electricity at the source...
We'll need to be a little more clever about it.
Our best bet is to target the switchboard.
To do that, we'll have to infiltrate the substation and identify the precise location
of the switchboard. Find the entrance to the substation and
make your way inside. Then search for the location of the switchboard.
OK. We've got the location of the substation.
But there's no point destroying it now. The gate would switch over
to emergency power in 5 minutes.
What do we do now...
First things first. Head back to the truck.
It's time for a powwow.
We made it to the switchboard, but even if we blew it up
then there's no way we'd make it to the underground silo entrance in 5 minutes.
We need to use a time bomb. And with that in mind...
We'll need a detonation timer to pull this off.
Our technical unit is in the process of building one as we speak.
That should get the job done.
All right, everything's in place to plant the time bomb.
Stay focused. Screw up now, and we lose everything.
Use caution in there, but make sure you get the job done.
Nice work. we'll be waiting you back at the truck.
Null's assault may have thrown us for a loop, but we still achieved our
initial objective of planting a time bomb on the substation.
Now let's make our way to the silo entrance.
Metal Gear is almost within reach!
We've just confirmed an explosion at the substation.
The power supply has already been cut off.
Starting now, you have 5 minutes to pass through the gate leading
into the underground silo complex.
Screw up, and you're gonna have to blow up the substation again.
So make sure you do it right.
OK, somehow we made it inside the underground silo complex.
This is the home stretch. One more push and Metal Gear
will be in our grasp.
Proceed into the complex, and don't let yourself be
spotted by any enemy patrols.
Metal Gear is close. Don't let your guard down.
I don't believe we made it this far!
Let's keep it up that way.
and stop this madness.
Good luck!
This is Campbell. What's your status?
You say there's a large freight elevator?
Bingo! That's it!
That must be what they used to get
Metal Gear down to the silo.
Wherever that elevator leads, that's where you'll find Metal Gear.
Take the elevator and go after Metal Gear!